About me
20+ years experience in working with sound professionally from many perspectives. My main focus has been on sound design for computer games, toys and other interactive applications. The last couple of years I have also been working in the field of UX sound design for mobility.
I have a PhD within procedural audio for computer games from Aalborg University Copenhagen.
Through the years I have made sound design for clients such as ustwo, Hasbro, LEGO, Sony, Danish Radio, LEGO House, Less studio, Volvo, Triband and others.
I have furthermore been working as an external lecturer at the sound design education Sonic College.
I enjoy solving complex solutions, systems or similar with huge constraints as well as making fun, playful and aesthetic interactive sound.
In 2021 I co-founded Floppy Club. An independent game company making aesthetic games with a strong focus on sound and music. In early 2023 the game Rytmos was released for Nintendo Switch, PC, IOS and Android. The game won an Apple Design Award for best interaction and Game of the year (small screen) at the Nordic Game Awards.
In the past I founded the record company Jenka Music, releasing vinyls and CDs, booking and publishing electronic music with artists such as Khalazer, Je m'appelle Mads, Band Ane, Analogik, Sofus Forsberg, Karsten Pflum and much more.
Talk to me about sound or music in Games, geeky old records, middleware, good wine (preferably natural), food, music from all over the world, Japan, new movies or new cool synthesizers or plugins ... then we might have something to talk about.