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Schedule as of May 16, 2022 - subject to change

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LIVESTREAMS : A and B


ON DEMAND VIDEOS (previous days)
 
Type: Audio Processing clear filter
Thursday, May 28
 

1:30pm CEST

New Paths for Immersive Music Streaming: Channel-based and High Resolution
Thursday May 28, 2026 1:30pm - 3:00pm CEST
Streaming of immersive audio is known to western audiences
almost exclusively in the object-based format, Atmos,
developed by Dolby and employing lossy codecs to limit bit
rates. Other object-based formats like Sony 360 have had
limited success, and until recently there were no channel
based streamed versions. But this situation is changing,
as it has already done in Japan.

Responding to growing interest in very high quality
immersive music for both on-demand streaming and live
broadcast, two new services are now active that offer,
first, channel-based audio and second, audio streamed in
high res PCM. Binaural mixes, a range of PCM formats and
video are variously included, with extensions to portables,
loudspeakers, and home theater.

This workshop provides a forum for discussion of both the
genuine promise and the challenges in these new
initiatives. Included are the advantages of high
resolution over lossy; channel-based versus object-based;
the degree of adoption of transducers for multichannel;
adaptive bit rates; data sources; and the Japanese
approach; amongst others.
Speakers
avatar for Kimio Hamasaki

Kimio Hamasaki

President, Artsridge LLC
Kimio Hamasaki, an AES Fellow, is a producer and balance engineer for music recordings, a researcher in spatial audio, an educator in audio engineering and acoustics, and a consultant in audio engineering. He has recorded and produced numerous orchestral and operatic works with the Vienna Philharmonic... Read More →
avatar for Stefan Bock

Stefan Bock

Managing Director, msm-studios GmbH
Stefan Bock, born 20.08.1964 in southern Germany was starting his career in 1987 as an audio engineer. After freelancing in different facilities in Munich, he co-founded msm-studios in 1991 where he was the Chief Mastering Engineer and General Manager.

He was leading msm-studios t... Read More →
avatar for Bert van Daele

Bert van Daele

CTO, Goer Dynamics BV
Bert Van Daele is CTO at NewAuro.
After graduating as an Engineer in Digital Electronics in 1997, he started out as an electronics designer at Philips Electronics, mainly working on digital products related to Surround Sound.
During a sabbatical leave, he worked at the Galaxy Studi... Read More →
avatar for Morten Lindberg

Morten Lindberg

Engineer and Producer, 2L (Lindberg Lyd)
Recording Producer and Balance Engineer with 50 GRAMMY-nominations, 42 of these in craft categories Best Engineered Album, Best Surround Sound Album, Best Immersive Audio Album and Producer of the Year. Founder and CEO of the record label 2L. Grammy Award-winner 2020 and 2026. Immersive... Read More →
VM

Vicki Melchior

Chair, AES Technical Committee - HRA; also: IndependentnConsultant, Audio DSP and Software
Thursday May 28, 2026 1:30pm - 3:00pm CEST
Aud 49 Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark

3:30pm CEST

Audio engineering music for listeners with hearing loss
Thursday May 28, 2026 3:30pm - 4:30pm CEST
Audio engineering often implicitly assumes a uniformity in
hearing across listeners; this is an assumption that does
not reflect real-world diversity. How could technologies
and practices in production, mixing, and reproduction be
adapted to create music that is more inclusive? While the
AES has a conference series on Audio and Music Induced
Hearing Disorders, this has focused on the causes of
hearing loss with little on audio engineering for listeners
who have a hearing loss.

In western countries, about one in three adults are deaf,
have hearing loss or suffer from tinnitus. Hearing loss can
lead to many challenges with music such as: inaudibility of
quieter passages, distortion, degraded pitch perception,
and difficulty in identifying and picking out lyrics and
instruments. The most common intervention for mild to
moderately severe hearing loss is hearing aids. But while
many of these devices have music programs, their efficacy
is mixed, to the point that many opt not to use them. With
the rise of machine learning within Audio Engineering,
there are opportunities to better personalise music, and
therefore address issues listeners face. Consumer devices
are also increasingly having audio accessibility features
added, but the usefulness of these lack independent
testing. This workshop will consider opportunities for
making music more accessible.

The workshop will start by exploring how hearing loss harms
the experience of listening to music and how this varies
between people. This will lead to discussion of why no
technology can fully ‘correct’ music to achieve a ‘perfect’
listening experience for those with hearing loss. There is
no technology to recreate a ‘golden-ears’ experience. This
leads to a key research question: what is the best,
rendition of a piece of music for someone who has hearing
loss? What do listeners want from music, and how can we get
closest to achieving that?

We will bring in findings from research projects and
listening tests to explore what is known, and also to
highlight that there are significant gaps in knowledge that
require further research. We will then explore
state-of-the-art in wearables such as hearing aids and
sound reproduction systems. This will include the current
Cadenza project, which has been running a series of machine
learning challenges to improve music for those with hearing
loss.

Throughout, we will encourage questions and engagement from
delegates. We want to hear about lived experience of
hearing difference and how that has changed professional
practice and personal lives. We are also keen to hear
suggestions from delegates on what approaches might be used
to improve music for those with hearing loss.

We aim to raise awareness of the importance of considering
diverse audiences in Audio Engineering practice. Where
possible, the workshop will provide practical guidance for
audio engineers, highlighting techniques and emerging
technologies that can better support listeners with diverse
hearing profiles.

The Workshop will be organised by the Cadenza Project Team
https://cadenzachallenge.org/ A large UK-funded project
about improving music for those with hearing loss.
Speakers
avatar for Josh Reiss

Josh Reiss

Professor, Queen Mary University of London
Josh Reiss is Professor of Audio Engineering with the Centre for Digital Music at Queen Mary University of London. He has published more than 200 scientific papers (including over 50 in premier journals and 6 best paper awards) and co-authored two books. His research has been featured... Read More →
TC

Trevor Cox

University of Salford
SM

Sara Madsen

GN Store Nord
AS

Adam Steed

Contact Theatre, Manchester
Thursday May 28, 2026 3:30pm - 4:30pm CEST
Aud 41 Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
 
Friday, May 29
 

2:00pm CEST

Audio Design Roundtable
Friday May 29, 2026 2:00pm - 3:00pm CEST
Join us for a panel discussion about audio design featuring some of the industry’s leading audio designers and educators. This session is meant to inspire upcoming designers and encourage dialogue with established audio designers.
 
The panelists will give a brief overview of their designs, their roles in the AES, and how and why educators and students should participate in the various design competitions that the AES has to offer. The panel discussion is followed by a Q&A session that allows for questions and exchange with the panelists.

Speakers
avatar for Jamie Angus-Whiteoak

Jamie Angus-Whiteoak

Emeritus Professor/Consultant/VP-Northern Europe, AES
Jamie Angus-Whiteoak Is Emeritus Professor of Audio Technology at Salford University and VP for Northern Europe.

Her interest in audio was crystallized aged 11 when she visited the WOR studios, NYC, in 1967 on a school trip. After this she was hooked, and spent much of her free ti... Read More →
avatar for George Massenburg

George Massenburg

Associate Professor of Sound Recording, Massenburg Design Works
George Y. Massenburg is a Grammy award-winning recording engineer and inventor. Working principally in Baltimore, Los Angeles, Nashville, and Macon, Georgia, Massenburg is widely known for submitting a paper to the Audio Engineering Society in 1972 regarding the parametric equali... Read More →
avatar for Christoph Thompson

Christoph Thompson

Director of Music Media Production, AES Education Committee, Ball State University
Christoph Thompson is vice-chair of the AES audio education committee. He is the chair of the AES Student Design Competition and the Matlab Plugin Design Competition. He is the director of the music media production program at Ball State University. His research topics include audio... Read More →
Friday May 29, 2026 2:00pm - 3:00pm CEST
Aud 41 Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
 
Saturday, May 30
 

10:00am CEST

What Are You Doing With That Compressor?
Saturday May 30, 2026 10:00am - 11:30am CEST
Dynamic range controllers, or compressors, have long been
central to music production. The loudness standards now
adopted by major streaming platforms have further
heightened the importance of skilled and intentional
compression in both mixing and mastering. Pop and rock
productions with extremely limited dynamic range are
routinely attenuated during playback, while highly dynamic
material—such as classical orchestral works and film
scores—risks gain and possibly undesirable soft clipping
being applied when delivered masters are normalized.
This panel will address best practices for the use of
compression across a wide range of applications, from
individual instruments to full-program material, in both
stereo and immersive formats. Panelists will present
established methodologies alongside innovative techniques
drawn from their current professional workflows. Different
types of compression will be examined and compared,
including their application in mastering for vinyl release.
Audience engagement is an integral component of the
workshop, and ample time will be reserved for questions and
discussion with conference attendees.
Speakers
avatar for George Massenburg

George Massenburg

Associate Professor of Sound Recording, Massenburg Design Works
George Y. Massenburg is a Grammy award-winning recording engineer and inventor. Working principally in Baltimore, Los Angeles, Nashville, and Macon, Georgia, Massenburg is widely known for submitting a paper to the Audio Engineering Society in 1972 regarding the parametric equali... Read More →
avatar for Richard King

Richard King

McGill University, McGill University
Montreal
avatar for Stefan Bock

Stefan Bock

Managing Director, msm-studios GmbH
Stefan Bock, born 20.08.1964 in southern Germany was starting his career in 1987 as an audio engineer. After freelancing in different facilities in Munich, he co-founded msm-studios in 1991 where he was the Chief Mastering Engineer and General Manager.

He was leading msm-studios t... Read More →
ML

Margaret Luthar

Dark Sky Mastering

Saturday May 30, 2026 10:00am - 11:30am CEST
Aud 44 Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
 


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