Loading…
Schedule as of May 16, 2022 - subject to change

Default Time Zone is CEST - Central European Summer Time
You can change your view to your time zone (look for "Timezone" on the right)


LIVESTREAMS : A and B


ON DEMAND VIDEOS (previous days)
 
Saturday May 30, 2026 9:00am - 10:00am CEST
This tutorial lecture is intended to present the basic
concepts of Physical Modelling (PM) sound synthesis. The
motivation behind the presentation is to increase the
awareness of the audio community of the existence of this
synthesis method, as an alternative to the much more
widespread subtractive synthesis approach.

Physical modelling synthesis allows for the creation of
realistic acoustic instrument timbres, as well as
avant-garde sound design constructs, in a way that is much
more approachable and intuitive than FM synthesis.

The lecture is intended for the beginner adept of sound
design, as well as the general audio public, so no prior
knowledge is required beyond a basic, intuitive
understanding of sound. Auditory examples will be presented
using a software modular synthesiser environment, as well
as dedicated physical modelling virtual instruments/effects
plugins within a Digital Audio Workstation application.

The presented concepts are applicable to the field of sound
design for music, film, gaming, and audiovisual arts, as
well as to teaching acoustics and musical instrument
studies in the classroom.

Topics covered:
-PM synthesis premise
-Comparison to subtractive synthesis
-Concept of a resonant model (Karplus–Strong oscillator)
-Simple and complex resonators, resonator coupling,
exciters, modifiers, pickups, and instrument body resonance
-Typical PM synthesiser architecture and workflow
-Signal processors/effects utilising physical modelling
(e.g. modal reverb)
-Dedicated virtual instruments for realistic acoustic and
electroacoustic instrument synthesis

All sound and workflow examples will be presented in a
technology-neutral way (using a variety of physical
modelling plugins from different vendors).
Speakers
avatar for Adam Pietruszko

Adam Pietruszko

Educator / Sound Designer, Akademia Realizacji Dźwięku
Audio engineering educator at the Academy of Sound Engineering in Warsaw and sound designer at the self-owned KNOBZ.NET studio.Specializes in sound synthesis, acoustics, MIDI, field recording, sampling, and SFX production.Brings over a decade of professional experience in teaching, educational content development, and the creation of soundbanks, sample libraries, as well... Read More →
Saturday May 30, 2026 9:00am - 10:00am CEST
Aud 41 Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
  Sound Design, Tutorial

Attendees (9)


Log in to save this to your schedule, view media, leave feedback and see who's attending!

Share Modal

Share this link via

Or copy link