Audio synchronization across heterogeneous media playback devices is essential for delivering immersive sound experiences in applications such as speaker group play; multi-room audio playback. Existing synchronization techniques predominantly rely on tightly coupled network infrastructures; often embed a media sequence; timestamp information to the media packet at the transmitting source end, which restrict flexibility of selecting the transmitting source; also compromises robustness under dynamic network conditions. This paper proposes a network; source independent audio synchronization framework that eliminates dependency on embedding media sequence; timestamps. The proposed system employs an audio fingerprinting-based media sequencing algorithm amongst the media playback devices without relying on the type of transmitting source; the network availability. A novel audio synchronization algorithm is proposed which first determines a common sequence start information given a dynamic media stream from the transmitting source; then communicates the fingerprint; timestamp amongst the media playback devices without modifying the original audio packet structure. Experimental results demonstrate that the proposed approach achieves a high audio-audio synchronization of less than 10ms across media playback devices in a no network environment, thereby extending the scope of immersive audio application irrespective of the transmitting source.
I am working as Software developer in Samsung Research Institute India - Delhi and am responsible for development of features related to Samsung sound device’s
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