The proposed workshop/tutorial serves as a prequel to the presentation on the history of dynamic loudspeakers given at the 158th Convention (Warsaw, 2025). It focuses on the earliest phase of consumer loudspeaker technology in the 1920s, prior to the widespread adoption of dynamic loudspeakers in the mass market.
Loudspeakers had been in use since the mid-1910s for public address applications, and the rapid global expansion of broadcast radio soon brought loudspeakers into domestic use. The 1920s constituted a period of rapid innovation in loudspeaker design, preceding the introduction of the dynamic loudspeaker, which achieved significant commercial impact only in the latter part of the decade.
The workshop/tutorial will examine consumer loudspeaker technologies of the 1920s, the concurrent advancements in audio electronics and signal sources that enabled subsequent developments, and the earliest efforts in systematic loudspeaker theory and measurement.
Two loudspeaker types dominated this period: horn loudspeakers driven by electromagnetic drivers similar to those used in headphones and telephone receivers (with headphones, particularly Baldwin models, also serving as the basis for do-it-yourself loudspeakers), and open-baffle cone loudspeakers, frequently actuated by electromagnetic reed drivers.
Although these transducer technologies were rapidly superseded during the following decade, the electromagnetic loudspeaker era already featured multi-way loudspeakers employing passive crossovers. Early measurements exposed deficiencies in frequency response, leading to the introduction of equalisation techniques, including notch filters, to correct these responses.
Developments in amplification were equally significant. The 1920s saw the introduction of push-pull amplifiers (described at the time as “distortionless”) and, as a key contributor to improved bandwidth and reduced distortion, new audio transformers derived from Bell Labs’ telephone research. Amplifier power limitations nevertheless remained a dominant constraint in loudspeaker design, resulting in the widespread use of strong resonances to achieve high sensitivity. Improvements in signal source quality from the mid-1920s onwards — including advances in radio transmission and the introduction of electrical disc recording and playback — further increased the demand for improved loudspeaker performance, ultimately contributing to the development of dynamic loudspeakers. In contrast, headphone technology appears to have undergone relatively little development during this period.
The tutorial will conclude with a brief overview of the loudspeaker manufacturing landscape of the era, noting that only a small proportion of manufacturers survived the transition to dynamic loudspeaker technology.
There are many types of different distortions that can be measured from linear to non-linear distortion. Often the two are convoluted together and the linear distortion influences the non-linear distortion. Distortion is also very signal and level dependent and it is hard to compare one type of distortion measurement to another. There are many type of non-linear distortion metrics, e.g. THD, THD+N and IMD being the most classic ones using sine tones as the test signal. But how can we measure distortion with real signals such as speech and music or even noise and compare the results to audibility? This tutorial discusses a wide range of distortion measurements, discusses what is audible and what distortion sounds like.
Steve Temme is founder and President of Listen, Inc., manufacturer of the SoundCheck audio test system. Steve founded the company in 1995, and for the past 30 years the company has remained on the cutting edge of research into audio measurement, regularly introducing new measurement... Read More →
Thursday May 28, 2026 10:00am - 11:00am CEST Aud 49Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
Accurate characterization of the three-dimensional sound radiation of outdoor public-address (PA) systems is essential for sound system engineering, environmental noise assessment, neighbourhood protection, and the validation of prediction models. In current practice, field measurements around performance stages are typically restricted to receiver heights below 5 m, limiting insight into sound radiation at elevated positions and towards the surrounding environment. This tutorial presents a measurement approach using an unmanned aerial vehicle (UAV) as a platform for Class 1 sound level measurements, enabling in-situ characterization of large-scale PA systems sound radiation in three dimensions. A controlled case study was conducted at an open-air festival site in Belgium where the sound radiation of a professional line-array PA system was measured at heights of 2 m and 30 m using both conventional ground-based measurements and a drone-mounted sound level meter. To ensure compatibility with standard sound engineering and environmental noise practice, strict Class 1 methodology was applied, including the use of an omnidirectional microphone, broadband excitation signals, and background noise correction in accordance with ISO 1996-2. Drone self-noise was quantified under operational conditions, and measurement data not meeting signal-to-noise validity criteria were excluded. The results show that reliable drone-based measurements are achievable in the low-frequency range from 25 to 315 Hz, which is of primary relevance for outdoor music systems and community noise impact and disturbance. Directivity indices derived at elevated height reveal weaker low-frequency directivity compared to ground-level measurements. This provides new insight into vertical sound radiation behaviour of festival PA systems. A comparison between measured and modelled sound levels demonstrates good agreement in terms of angular distribution and relative level differences. The proposed drone-based measurement approach enables three-dimensional sound field characterization of outdoor PA systems that is not attainable using conventional techniques. The method provides valuable data for sound system engineering leading to validation of prediction models and environmental noise assessment. This three-dimensional decibel measurement represents a step towards standardized UAV-based measurement methodologies for large-scale outdoor sound reinforcement systems. This tutorial will describe in detail the protocol to operate a measurement drone flight. After the presentation a practical demonstration of the drone platform will be held outside of the building.
Thursday May 28, 2026 10:00am - 11:00am CEST Building 302, 2nd floorTechnical University of Denmark Asmussens Alle, Building 302 DK-2800 Kgs. Lyngby Denmark
Before digital signal processing took over electronic keyboard instruments, they were implemented using analogue circuits that used tubes/valves, transistors, and even neon lightbulbs! Yet using these components keyboards were developed that could mimic string and brass ensembles, pianos and harpsichords and many other instruments. How did they do it?
The purpose of this tutorial is to look at both the architecture and the circuitry of these instruments. And show how amazing results could be achieved using comparatively simple electronic circuitry. It will look at:
1. The basic architecture of these instruments 2. How they generated the right notes, 3. How they desired envelope, 4. And imposed them on the waveform, 5. Simulated the effect of many instruments playing together.
It will also look at how, if it was required, touch sensitivity could be achieved, such as in electronic pianos. Where possible there will be audio examples demonstrating the sounds that could be achieved.
For many people who have only ever experienced the digital world it will be illuminating to see just how much could be achieved by comparatively simple circuits. In those days electronic components were expensive so considerable ingenuity was expended in minimising the total number of components required.
These instruments are part of our musical and audio heritage and the circuit techniques they used are in danger of being forgotten so this tutorial will be a timely reminder of what used to be done. It may also provide useful information to people who are attempting to model these instruments using modern digital methods.
The tutorial will be accessible to everyone, you will not have to be an electronic engineer to understand the principles behind these unique pieces of audio engineering history.
Jamie Angus-Whiteoak Is Emeritus Professor of Audio Technology at Salford University and VP for Northern Europe.
Her interest in audio was crystallized aged 11 when she visited the WOR studios, NYC, in 1967 on a school trip. After this she was hooked, and spent much of her free ti... Read More →
Thursday May 28, 2026 10:00am - 11:00am CEST Aud 41Technical University of Denmark Asmussens Alle, Building 303A DK-2800 Kgs. Lyngby Denmark
The ECHO Project (Exploring the Cinematic Hemisphere for Orchestra) is a collaborative initiative investigating 3D microphone array techniques for orchestral recording. Building on the 3D-MARCo initiative, the project provides a platform for sound engineers, composers, researchers, and students to explore and experiment with immersive recording approaches. As part of this effort, an open-access database of high-quality orchestral recordings was created from sessions at AIR Studios, London, featuring Oscar-winning composer Volker Bertelmann and the London Contemporary Orchestra.The ECHO database contains recordings of four musical pieces captured using up to 143 microphone capsules, including seven expert-designed microphone arrays, spot microphones, a dummy head, and a higher-order spherical microphone system. The database enables comparison of different recording techniques and supports experimentation with microphone mixing, making it a valuable resource for research, teaching, and immersive audio production. This workshop will introduce the microphone arrays, describe the recording process and immersive compositional approach, and showcase selected recordings in 7.1.4.
Recording Producer and Balance Engineer with 50 GRAMMY-nominations, 42 of these in craft categories Best Engineered Album, Best Surround Sound Album, Best Immersive Audio Album and Producer of the Year. Founder and CEO of the record label 2L. Grammy Award-winner 2020 and 2026. Immersive... Read More →
Thursday May 28, 2026 10:00am - 11:00am CEST Aud 31Technical University of Denmark Asmussens Alle, Building 306 DK-2800 Kgs. Lyngby Denmark
Multichannel audio formats require an attention to channels' correlations and sometimes special approach. In this workshop, we would like to continue the discussion started at AES Show 2025 in LA and show how you can use different measurement tools to avoid certain problems in the final mix. For example, the mutual influence between the upper and main beds in immersive layout or problems in the LFE channel and how to check the mix for the correlation issues outside the sweet spot.
The demand for wireless audio expands constantly, while the available RF spectrum over recent decades has shrunk and become more crowded. This session will explore strategies for making wireless audio work cleanly and reliably, essential information for live production, as well as TV and film production.